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Now this was really a bit harsh on the poor Marquise and her self esteem: first she is sent off to Charr-country where she is surrounded by grumpy, ill smelling flea bags, then I make her cut down some trees and last but not least she ends up cleaning up rubble, tar pools and traps.

On a positive note, though, you have to appreciate the harmony of the autumn-colors :) .

Double dagger (first time she tried - and liked) at level 17.

 
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As not to scare the Sylvari away with her necromancer look, the Marquise donned her best dress in innocent pinkish colours and started to explore The Grove and the area around it.

She came across "Danny the f/cat" - what an elegant apparition she is in comparison ;-)

 
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The Marquise has fought her way through Queensdale and entered the gate of the human capital City: Divinity's Reach !!

As you can see she was overwhelmed by the sheer size and beauty of it.

I must confess Divinity's Reach is the most pretty city I have ever seen in a game.

Discovering the whole of DR took quite a while, I could not resist stopping here and there, gazing at splendid details like the orchestra or the cemetary - the whole city has a feel of 'Florence in the 18th century' about it.

 
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The Marquise of dark arts - she calls upon the dead to fight for her, channels blood energy and is the mistress of poisons.

No way could she look like a cute little barbie, so this is what I went for: a gothic horror doll