Here are the patch notes for today’s game update:

General

Asuran players will now aim toward their targets when using a rifle.
Fixed various broken events and skill challenges.
Fixed various locations that allowed players to move outside the map.
Fixed various locations on maps where players could become stuck.
Discovery crafting may now use items directly from a player’s bank.
Fixed bugs in the Exploration achievement so players can now receive 100% map completion.
Added a system to limit the experience and gold that players can receive from speed-farming dungeons.

Story

Fixed bugs in “A Different Dream,” “A Fragile Peace,” “Dredging Up the Past,” "Forging the Pact,” “Pastkeeper,” “Ships of the Line,” “Stealing Secrets,” “The Priory Assailed,” and “The Source of Orr.”
Reduced the overall difficulty in “Dead of Winter.”

World-versus-World

Retaliation: This boon no longer reflects damage received from siege weapons.
The Experimental Rifle is no longer usable in World-versus-World.

Professions

Warrior

Smoldering Arrow: This skill’s casting time has been reduced.

Mesmer

The Prestige: This skill now requires full recharge if it’s interrupted at any time.

Thief

Descent of Shadows: This trait’s effect can now only trigger once every 8 seconds.

Engineer

Rocket Boots: This skill is no longer usable underwater. This is a temporary change until we can figure out why players can launch themselves into the sky using this skill.
Detonate Mine Field: This skill is no longer a blast finisher.
 
Who plays what?
Find an interesting article on the economy of Guild Wars 2 here

 

General
  • The Mistfire Wolf skill will now properly unlock for existing characters on an account after upgrading to Digital Deluxe.
  • Fixed blocked events and skill challenges.
  • Fixed bugs that allowed players to go around map edges.
  • A number of items created by using Mystic Coins are now correctly set to level 80.

Story
  • Fixed a blocking bug in story chapter “Brute Force.”
  • Fixed a blocking bug in story chapter “Research and Destroy.”
  • Fixed bugs in story chapters “Forging the Pact,” “Battle of Fort Trinity," "The Ghost Rite,” “On Red Alert,” and “Tower Down.”

World-versus-World
  • Score interval increased from 5 minutes to 15 minutes.
  • Stonemist Castle points reduced to 35 points from 50.
  • Bonus thresholds reduced by half to prepare for one-week matches.
  • Castle lord, bodyguards, and capture point for Stonemist Castle moved to the first floor.
  • “Harpy Feathers” consumable effect disabled.
  • Bridges fixed to make passable for NPCs.


Professions

Ranger
  • More fixes to pet commands and AI.
Elementalist
  • Signet of Air: No longer has infinite range.
  • Whirlpool: Now works underwater in PvE.
  • Glyph of Renewal: Resurrection effects of Earth, Fire, and Water now surround the caster, not the target.
Mesmer
  • Deception: Movement now allowed after casting underwater.
  • Spatial Surge: Improved responsiveness.
  • Mind Stab: Improved responsiveness.
Warrior
  • Made several more skills usable while moving: Brutal Banner, Compassionate Banner, and Furious Rally.
  • Rush: Improved the ability to hit fleeing foes.
Guardian
  • Mighty Blow: Added a slight movement distance.
  • Bow of Truth: Now usable while moving.
  • Defender’s Shield and Honorable Shield: Merged together into the same trait.
  • New trait Glacial Heart: Critical hits with a hammer have a 50% chance to chill your target for 4 seconds. This effect can only occur once every 45 seconds.
Thief
  • Heartseeker: Reduced damage of the 100%-50% threshold by 20%. Damage thresholds changed. Old: 100%-66%, 66%-33%, 33%-0%. New: 100%-50%, 50%-25%, 25%-0%.
Engineer
  • Disabled the “stowing” auto-attack to prevent players from getting stuck holding these kits: Bomb Kit, Elixir Gun, Flamethrower, Grenade Kit, Med Kit, and Tool Kit.